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	<title>Comments on: 360iDev: Introduction to 2d Game Programming Using cocos2d</title>
	<atom:link href="http://www.hiddenelephant.com/blog/2009/10/01/360idev-introduction-to-2d-game-programming-using-cocos2d/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.hiddenelephant.com/blog/2009/10/01/360idev-introduction-to-2d-game-programming-using-cocos2d/</link>
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	<item>
		<title>By: Tom white</title>
		<link>http://www.hiddenelephant.com/blog/2009/10/01/360idev-introduction-to-2d-game-programming-using-cocos2d/#comment-56</link>
		<dc:creator>Tom white</dc:creator>
		<pubDate>Fri, 14 Jan 2011 23:17:39 +0000</pubDate>
		<guid isPermaLink="false">http://hiddenelephant.com/blog/?p=301#comment-56</guid>
		<description>I feel like a lot of people not involved with the &lt;a href=&quot;http://gameshastra.com/GameDev_Overview.html&quot; rel=&quot;nofollow&quot;&gt;game programming&lt;/a&gt; industry don&#039;t realize that most iphone games are actually 2d games.</description>
		<content:encoded><![CDATA[<p>I feel like a lot of people not involved with the <a href="http://gameshastra.com/GameDev_Overview.html" rel="nofollow">game programming</a> industry don&#8217;t realize that most iphone games are actually 2d games.</p>
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	<item>
		<title>By: Chicken Hero Defender</title>
		<link>http://www.hiddenelephant.com/blog/2009/10/01/360idev-introduction-to-2d-game-programming-using-cocos2d/#comment-49</link>
		<dc:creator>Chicken Hero Defender</dc:creator>
		<pubDate>Fri, 11 Jun 2010 16:37:01 +0000</pubDate>
		<guid isPermaLink="false">http://hiddenelephant.com/blog/?p=301#comment-49</guid>
		<description>Cool. Thanks

I&#039;d love this recording too. Count me in. :)</description>
		<content:encoded><![CDATA[<p>Cool. Thanks</p>
<p>I&#8217;d love this recording too. Count me in. :)</p>
]]></content:encoded>
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	<item>
		<title>By: leonuk</title>
		<link>http://www.hiddenelephant.com/blog/2009/10/01/360idev-introduction-to-2d-game-programming-using-cocos2d/#comment-48</link>
		<dc:creator>leonuk</dc:creator>
		<pubDate>Mon, 15 Mar 2010 07:10:28 +0000</pubDate>
		<guid isPermaLink="false">http://hiddenelephant.com/blog/?p=301#comment-48</guid>
		<description>thanks mate cheers</description>
		<content:encoded><![CDATA[<p>thanks mate cheers</p>
]]></content:encoded>
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	<item>
		<title>By: Ben</title>
		<link>http://www.hiddenelephant.com/blog/2009/10/01/360idev-introduction-to-2d-game-programming-using-cocos2d/#comment-47</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Wed, 11 Nov 2009 20:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://hiddenelephant.com/blog/?p=301#comment-47</guid>
		<description>Please publish the screencast!</description>
		<content:encoded><![CDATA[<p>Please publish the screencast!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: thomas</title>
		<link>http://www.hiddenelephant.com/blog/2009/10/01/360idev-introduction-to-2d-game-programming-using-cocos2d/#comment-46</link>
		<dc:creator>thomas</dc:creator>
		<pubDate>Fri, 09 Oct 2009 00:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://hiddenelephant.com/blog/?p=301#comment-46</guid>
		<description>I´m totally interested in your talk! Is there any way to get that recording?!</description>
		<content:encoded><![CDATA[<p>I´m totally interested in your talk! Is there any way to get that recording?!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mustafa</title>
		<link>http://www.hiddenelephant.com/blog/2009/10/01/360idev-introduction-to-2d-game-programming-using-cocos2d/#comment-45</link>
		<dc:creator>Mustafa</dc:creator>
		<pubDate>Wed, 07 Oct 2009 03:54:43 +0000</pubDate>
		<guid isPermaLink="false">http://hiddenelephant.com/blog/?p=301#comment-45</guid>
		<description>I would love for you to publish a screencast :)</description>
		<content:encoded><![CDATA[<p>I would love for you to publish a screencast :)</p>
]]></content:encoded>
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		<title>By: David Wilkinson</title>
		<link>http://www.hiddenelephant.com/blog/2009/10/01/360idev-introduction-to-2d-game-programming-using-cocos2d/#comment-44</link>
		<dc:creator>David Wilkinson</dc:creator>
		<pubDate>Wed, 07 Oct 2009 01:16:32 +0000</pubDate>
		<guid isPermaLink="false">http://hiddenelephant.com/blog/?p=301#comment-44</guid>
		<description>You should definitely publish your screencast.  Actually I wish you could hop in a time machine and publish it 4 months ago ... I think it would have saved me a lot of time and effort. :)</description>
		<content:encoded><![CDATA[<p>You should definitely publish your screencast.  Actually I wish you could hop in a time machine and publish it 4 months ago &#8230; I think it would have saved me a lot of time and effort. :)</p>
]]></content:encoded>
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	<item>
		<title>By: Games from Within &#124; Space in Stereo iPhone Game Jam Postmortem</title>
		<link>http://www.hiddenelephant.com/blog/2009/10/01/360idev-introduction-to-2d-game-programming-using-cocos2d/#comment-43</link>
		<dc:creator>Games from Within &#124; Space in Stereo iPhone Game Jam Postmortem</dc:creator>
		<pubDate>Mon, 05 Oct 2009 19:01:49 +0000</pubDate>
		<guid isPermaLink="false">http://hiddenelephant.com/blog/?p=301#comment-43</guid>
		<description>[...] Whatley raved about how great Cocos2d was for prototyping, and that same day, my friend Serban gave a presentation on using Cocos2d. I’m on record saying that I can’t stand to work with Cocos2d because it imposes a particular [...]</description>
		<content:encoded><![CDATA[<p>[...] Whatley raved about how great Cocos2d was for prototyping, and that same day, my friend Serban gave a presentation on using Cocos2d. I’m on record saying that I can’t stand to work with Cocos2d because it imposes a particular [...]</p>
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	<item>
		<title>By: Pablo Romero</title>
		<link>http://www.hiddenelephant.com/blog/2009/10/01/360idev-introduction-to-2d-game-programming-using-cocos2d/#comment-42</link>
		<dc:creator>Pablo Romero</dc:creator>
		<pubDate>Mon, 05 Oct 2009 03:08:47 +0000</pubDate>
		<guid isPermaLink="false">http://hiddenelephant.com/blog/?p=301#comment-42</guid>
		<description>Hi, I read the PDF, good introduction for cocos2d (it was very helpful the .sh line) I&#039;m starting to learn about the platform, and I think it is great tool.

Best,
Pablo</description>
		<content:encoded><![CDATA[<p>Hi, I read the PDF, good introduction for cocos2d (it was very helpful the .sh line) I&#8217;m starting to learn about the platform, and I think it is great tool.</p>
<p>Best,<br />
Pablo</p>
]]></content:encoded>
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		<title>By: Jamorn Ho</title>
		<link>http://www.hiddenelephant.com/blog/2009/10/01/360idev-introduction-to-2d-game-programming-using-cocos2d/#comment-41</link>
		<dc:creator>Jamorn Ho</dc:creator>
		<pubDate>Sun, 04 Oct 2009 12:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://hiddenelephant.com/blog/?p=301#comment-41</guid>
		<description>Hi Serban, would also love the screen-cast :) This is wonderful. Thanks for doing this.</description>
		<content:encoded><![CDATA[<p>Hi Serban, would also love the screen-cast :) This is wonderful. Thanks for doing this.</p>
]]></content:encoded>
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